User Event
User Event API is in beta stage.
This means that we plan to keep the public API signatures to remain stable, but we might introduce breaking behavioural changes, e.g. changing the ordering or timing of emitted events, without a major version update. Hopefully, well written code should not rely on such specific details.
User Event interactions require RNTL v12.2.0 or later.
Comparison with Fire Event API
Fire Event is our original event simulation API. It offers ability to invoke any event handler declared on either host or composite elements. If the element does not have onEventName
event handler for passed eventName
event, or the element is disabled, Fire Event will traverse up the component tree, looking for event handler on both host and composite elements along the way. By default it will not pass any event data, but the user might provide it in the last argument.
In contrast, User Event provides realistic event simulation for main user interactions like press
or type
. Each of the interactions will trigger a sequence of events corresponding to React Native runtime behavior. These events will be invoked only on host elements, and will automatically receive event data corresponding to each event.
If User Event supports given interaction you should always prefer it over Fire Event counterpart, as it will make your tests much more realistic and hence reliable. In other cases, e.g. when event is not supported by User Event, or when invoking event handlers on composite elements, you have to use Fire Event as the only available option.
setup()
userEvent.setup(options?: {
delay: number;
advanceTimers: (delay: number) => Promise<void> | void;
})
Example
const user = userEvent.setup();
Creates an User Event object instance which can be used to trigger events.
Options
delay
- controls the default delay between subsequent events, e.g. keystrokes.advanceTimers
- time advancement utility function that should be used for fake timers. The default setup handles both real timers and Jest fake timers.
press()
press(
element: ReactTestInstance,
): Promise<void>
Example
const user = userEvent.setup();
await user.press(element);
This helper simulates a press on any pressable element, e.g. Pressable
, TouchableOpacity
, Text
, TextInput
, etc. Unlike fireEvent.press()
which is a simpler API that will only call the onPress
prop, this function simulates the entire press interaction in a more realistic way by reproducing event sequence emitted by React Native runtime. This helper will trigger additional events like pressIn
and pressOut
.
longPress()
longPress(
element: ReactTestInstance,
options: { duration: number } = { duration: 500 }
): Promise<void>
Example
const user = userEvent.setup();
await user.longPress(element);
Simulates a long press user interaction. In React Native the longPress
event is emitted when the press duration exceeds long press threshold (by default 500 ms). In other aspects this actions behaves similar to regular press
action, e.g. by emitting pressIn
and pressOut
events. The press duration is customisable through the options. This should be useful if you use the delayLongPress
prop. When using real timers this will take 500 ms so it is highly recommended to use that API with fake timers to prevent test taking a long time to run.
Options
duration
- duration of the press in miliseconds. Default value is 500 ms.
type()
type(
element: ReactTestInstance,
text: string,
options?: {
skipPress?: boolean
submitEditing?: boolean
}
Example
const user = userEvent.setup();
await user.type(textInput, "Hello world!");
This helper simulates user focusing on TextInput
element, typing text
one character at a time, and leaving the element.
This function supports only host TextInput
elements. Passing other element type will result in throwing error.
This function will add text to the text already present in the text input (as specified by value
or defaultValue
props). In order to replace existing text, use clear()
helper first.
Options
skipPress
- if true,pressIn
andpressOut
events will not be triggered.submitEditing
- if true,submitEditing
event will be triggered after typing the text.
Sequence of events
The sequence of events depends on multiline
prop, as well as passed options.
Events will not be emitted if editable
prop is set to false
.
Entering the element:
pressIn
(optional)focus
pressOut
(optional)
The pressIn
and pressOut
events are sent by default, but can be skipped by passing skipPress: true
option.
Typing (for each character):
keyPress
textInput
(optional)change
changeText
selectionChange
The textInput
event is sent only for mutliline text inputs.
Leaving the element:
submitEditing
(optional)endEditing
blur
The submitEditing
event is skipped by default. It can sent by setting submitEditing: true
option.
clear()
clear(
element: ReactTestInstance,
}
Example
const user = userEvent.setup();
await user.clear(textInput);
This helper simulates user clearing content of TextInput
element.
This function supports only host TextInput
elements. Passing other element type will result in throwing error.
Sequence of events
The sequence of events depends on multiline
prop, as well as passed options.
Events will not be emitted if editable
prop is set to false
.
Entering the element:
focus
Selecting all content:
selectionChange
Pressing backspace:
keyPress
textInput
(optional)change
changeText
selectionChange
The textInput
event is sent only for mutliline text inputs.
Leaving the element:
endEditing
blur
scrollTo()
scrollTo
interaction has been introduced in RNTL v12.4.0.
scrollTo(
element: ReactTestInstance,
options: {
y: number,
momentumY?: number,
} | {
x: number,
momentumX?: number,
}
Example
const user = userEvent.setup();
await user.scrollTo(scrollView, { y: 100, momentumY: 200 });
This helper simulates user scrolling a host ScrollView
element.
This function supports only host ScrollView
elements, passing other element types will result in error. Note that FlatList
is accepted as it renders to a host ScrolLView
element, however in the current iteration we focus only on base ScrollView
only features.
Scroll interaction should match ScrollView
element direction. For vertical scroll view (default or explicit horizontal={false}
) you should pass only y
(and optionally also momentumY
) option, for horizontal scroll view (horizontal={true}
) you should pass only x
(and optionally momentumX
) option.
Each scroll interaction consists of a mandatory drag scroll part which simulates user dragging the scroll view with his finger (y
or x
option). This may optionally be followed by a momentum scroll movement which simulates the inertial movement of scroll view content after the user lifts his finger up (momentumY
or momentumX
options).
Options
y
- target vertical drag scroll positionx
- target horizontal drag scroll positionmomentumY
- target vertical momentum scroll positionmomentumX
- target horizontal momentum scroll position
User Event will generate a number of intermediate scroll steps to simulate user scroll interaction. You should not rely on exact number or values of these scrolls steps as they might be change in the future version.
This function will remember where the last scroll ended, so subsequent scroll interaction will starts from that positition. The initial scroll position will be assumed to be { y: 0, x: 0 }
.
Sequence of events
The sequence of events depends whether scroll includes optional momentum scroll component.
Drag scroll:
scrollBeginDrag
scroll
(multiple times)scrollEndDrag
Momentum scroll (optional):
momentumScrollBegin
scroll
(multiple events)momentumScrollEnd